It is well-suited for Shadows that deal damage over time, including from poison. Link: https://pathofbuilding.communityIf you'd like to support the channel further: https://www.patreon.com/EsoroGuides Build Shortcuts: Introduction:00:00 – Gameplay Trailer 02:15 – Introduction 02:38 – Clear Speed 02:46 – Single Target 03:00 – Survivability/Hardcore Viability 03:56 – Expense/League Starter \u0026 SSF Viability 04:25 – Path of Building \u0026 Future UpdatesBuild Basics:04:50 – Build Overview \u0026 Endgame Tree04:55 – Offensive Basics06:18 – Defensive Basics06:58 – Utility Basics07:13 – Ascendancy 09:13 – Bandits 09:23 – Pantheon Skills and Links: 10:14 – Toxic Rain12:13 – Auras 12:34 – Mana Sustain Discussion14:13 – Additional Mana Solutions 14:55 – Wither Totem 15:36 – CWDT 16:33 – Movement \u0026 UtilityStrategy and Leveling:18:00 – Mapping Strategy 18:36 – Bossing Strategy 19:41 – Keybinds19:58 – Leveling Gems 20:41 – Leveling Gear21:33 – Relevant Map ModifiersGearing Up: 22:19 – Weapon23:03 – Budget Weapons24:03 – Quiver24:14 – Helmet 25:13 – Helmet Enchantments 25:25 – Body Armour 26:01 – Gloves 26:12 – Boots 26:35 – Boot Enchantments 26:38 – Amulet 27:00 – Anointments27:14 – Rings 27:46 – Belt 27:58 – Flasks 29:25 – Cluster Jewels30:05 – Other Jewels Wrapping Up:30:25 – MTX/Music 30:33 – CreditsBuild Updates:NEW 3.13 CHANGES: - Trickster saw some nerfs this league. quick question, does the explicit on a bow that specifies that bow attacks fire an additional arrow have any value here? - Many Cluster Jewel notables have been swapped around and optimized. These vines do damage over time and vanish when the pod explodes, dealing a combination of Physical and Chaos damage with the explosion. With 3.13 saboteur nerfs, why do you consider Demolitions Specialist as a better option over taking two small ascendancy points (trap and mine damage)? - Expanded our second cluster jewel setup to include additional medium and small cluster jewels. Very nice build mate, enjoying it a lot so far, simple and strong, thanks! This is where it’s worth getting into how Blastchain Mine Support works – this skill gem is the support gem used to turn Toxic Rain into a mine skill in the first place, and it also determines the optimal playstyle for single-target ramping damage. ((After going back and being less blind I have read in the guide about additional arrows, if i have 3 ascensions on the build would the extra arrow be worth it or should I only bother once the 4th ascension is acquired?)) What’s the point of playing saboteur when you can play trickster and scale the dot even higher and get ghost shrouds. Run an Anomalous CWDT to maximize this. Also i have an aspect of the spider quiver is it worth using or should i just try and get it on another piece of the build? The first major Hotfix for Ritual has been released by GGG in a restartless patch! We go over all of the gem links this build uses in the end-game on our Gem Link page. One thing worth mentioning, however, before you commit to putting this build together or even reading much further into the guide – you will need to learn to curb your reflex to spam the Detonate Mines key, as given we use Blastchain Mine Support and cannot use High-Impact Mine Support, spamming Detonate will cost you a lot of damage. Toxic Rain M d Y W v (6L) - 54.9k total DPS | 4.22k poison DPS | 334 poison dmg | 1.28k total dmg | 40 ignite DPS | 38.7k skill DoT DPS 12.64 Mines/sec Config: Shaper, Wither (15) Path of Building | Feedback | This reply updates automatically. If you have any other questions about leveling or the build in general, feel free to ask, either here or on my stream ! The class also possesses other utility bonuses like blind synergy, area of effect bonuses, regeneration and ailment immunities. Search for keyword or character class (Marauder, Duelist, Ranger, Shadow, Witch, Templar, Scion) and find the information you need for your build. The Saboteur specializes in traps and mines to greatly enhance their utility. Another couple of mechanics worth briefly touching on specific to the scaling of Toxic Rain are the potency of Area of Effect, Duration, and projectile count on single-target damage. It has a damn good helping of everything, it just isn’t the king of anything either. Toxic Rain Trickster - Zooming Through Endgame - League Start Guide - Path of Exile: 3.13 4:13 Toxic Rain Miner Run A10 Kitava, Merc Lab, All skill points done Level Up … If you’d prefer to use PoePlanner to glance at a passive tree, this is the softcore endgame version and this is the hardcore endgame version. The Shadow is proficient with Dexterity and Intelligence skills, and fights with daggers and claws. Toxic Rain is a bow attack skill where the user fires multiple arrows in the air, which land and drop spores, dealing chaos damage. They also gain added layers of defense to their evasion and energy shield. You don’t need to worry about attack speed once you’ve swapped to mines, as they don’t need any, and since we’re scaling the Damage over Time, the Physical and Elemental rolls on your bow will also be pretty irrelevant. Arc/Ice Spear Mines Build POE 3.8 Blight so if you want to play some unorthodox way to utilize toxic rain, snake chaos damage and all this stuff definitely try out the toxic rain miner is worth. This results in a solid damage increase. Interestingly enough, however, it lines up extremely well with a mine playstyle, as the strengths of Toxic Rain itself as well as the strengths of the miner archetype complement each other very well. Enjoy the guide! I’m mainly asking because I have a thicket bow with that modifier locked into it from heist drops and wondered whether alteration spamming for +2 to socketed bow gems would be a good option or would that affix be locking the other out? The basic behavior of a Toxic Rain shot is as follows – you fire arrows into the air which, on landing, spawn a pod which clutches at all nearby enemies with deadly vines. As you get more arrows, they get spread further away from the center, meaning to actually use the extra pods for single target scaling you need a fairly monstrous amount of AoE. Path of Exile Builds or POE Builds indexes builds from the web and provides structured build data and resources for Budget builds. A phenomenal league starter that can tackle all content on a budget. Mess around with the build, as every build is just a template. A phenomenal league starter that can tackle all content on a budget. For leveling trees, check the Leveling section of the guide below. I started this league with a Caustic Arrow / Toxic Rain Trickster Miner build as my initial SSF farmer, and it was one of the best starters I’ve ever used. Just wanna say thank you, this guide is so well put together. It would be difficult to explain the means by which I judge the timing through text, so I’ve put together a short video to demonstrate and explain the functionality in practice. Thankfully, mines (and Saboteur) can provide that. Focus on getting Life rolls on gear wherever possible, prioritize movement speed on your boots (if you can get a Wanderlust, all the better) and try your best to cap your elemental resistances, particularly as you reach past Act 5. On 17/09/2020 at 4:03 AM, Lusputo said, Thank’s for the answer and btw this is a really beautifull guide all the picture etc it makes the guide very nice to read. For clear, this build is pretty straightforward, and in fact actually quite smooth. For single target, Ball Lightning mines will beat it by a bit, for clear Icicle Mine or Arc mines can equal or surpass it – but as an all around package, I wouldn’t say anything really beats Toxic Rain mines, in my view. Toxic Rain additional arrow quality is really good. Thanks. - Blood Rage has been added for consistent Frenzy Charge generation.OLD CHANGES:Heist Changes: Build is looking incredible. Thanks for reading the guide, I hope you crush your foes under the smothering weight of a thousand grasping vines. The new alternative quality gems are powerful buffs to the build. One thing worth mentioning is that Path of Building does not seem to understand that mines don’t care about attack speed, so it judges DPS as if our attack speed mattered. $15.50 + shipping. Your early 4-link will look something like this: Toxic Rain It can be a little tough to fit in aspect of the spider, but if you can get enough sources of reduced mana reserved it is absolutely great. This really only provides some minor stats from the small travel node and a Hinder, but it is the most useful option from Uber lab. Using a Quill Rain is literally worse than using the starting bow from Twilight Strand that Ranger gets, do not use it – at least not with mines. This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. Its versatile nature allows it to have quick and clean clear, high single-target damage, and even a touch of defensive strength with the innate slow it provides. [3.13] Caustic Arrow / Toxic Rain Mines Trickster - From 40c to 100ex / All content viable Shadow - Mainskill: Toxic Rain - created by kucjlopo2d Fairly popular among mine builds is the practice of binding your Detonate key to left click, but that is something I do not recommend here. The Shadow's Ascendancy classes are Assassin, Saboteur, and Trickster. A collection of the best builds and guides for the online action role-playing game Path of Exile - Echoes of the Atlas! It is based on very high Attack Speed granted by the Quill Rain Bow, allowing you to stack a lot of Poison on enemies, which also spreads. Those vines, and the damage over time that they deal, are what we will focus on in this build. This has a few implications – firstly, we want as much damage out of a single pod as possible, which means that scaling duration in order to delay the pod’s explosion and keep the vines active gives us additional damage from each shot, translating into single target damage. Before I get into the nitty-gritty details, a quick overview of the strengths, weaknesses, and requirements of the build. The spore pods explode after a delay, releasing toxic ground that deals chaos damage over time and slows enemy movement speed . This character is likely one of the strongest league-start builds I’ve got in my arsenal, since as far as requirements to get it off the ground all you really need is a handful of solid generic Rare items and a 6-linked bow with “+2 to Level of Socketed Bow Gems”, which is extremely easy to farm yourself or buy your way into early on in a trade league, as I’ll detail later. The tree you have by early mapping should look something like this. Mines essentially allow you to short-circuit the requirement for attack speed entirely, replacing it with Mine Throwing Speed, which is innately quite quick – and also allow you to pre-stack your damage, causing massive amounts of pods in a short time and allowing for intense overlapping damage. Id this build SSF friendly in tour opinion ? He can deal strong critical strikes with weapons or spells. This has resulted in a slight DPS loss but most has been made up with optimizations to the skill tree and Cluster Jewels.Cluster Tree Changes: - Method to Madness \u0026 a jewel socket have been dropped. The fungus have an ideal habitat to spread and grow at the final growth site for hellebore plants and if left untreated the spores will remain for many years. Those would be my priorities. Saboteur is still a great choice if you value the additional AoE and Throw speed from the Ascendancy for clear, but if single-target is your priority I believe Trickster outperforms it. Shadow is a rogue/assassin class archetype that specializes in killing enemies swiftly and silently by using Daggers or Claws. I really want to try it. Silverbranch is an excellent leveling unique if you’re looking for one to use, and the upgraded version Silverbough can even be alright in the endgame, if you can get one with 5 or 6-linked sockets. Seller 100% positive. While your upfront DPS may seem a little bit low, Toxic Rain is a perfect Skill for applying multiple Poison stacks. Pods can stack, so area of effect is somewhat important. Toxic Rain: Toxic Rain shoots out a base 5 arrows (pods). Depending on gear, however, there are a number of different link setups that I prefer for various states of progression of the build. Search for keyword or character class (Marauder, Duelist, Ranger, Shadow, Witch, Templar, Scion) and find the information you need for your build. I’m Octavian, I’ve been playing Path of Exile since Warbands league (back in 2015) with more than 11,000 hours logged so far and I’ve jumped around to pretty much every game-mode the game offers. The slow from Toxic Rain is not technically a Hinder, meaning it will stack with this Hinder, and that is some decent utility – however, Blastchain Mine Support does not have any aura effect to be scaled, so a large part of the value of this node is lost. 3 Toxic Rain Miner Trickster. If you just want a quick cheat sheet to look over though, I suggest glancing through this image gallery which has references for low budget, big budget, and massive budget versions of gear in each item slot.